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Equipped with a balanced blade similar to Lucina's weapon and aping Roy's moveset, Chrom's attacks constantly hit for a respectable amount of damage, making the warrior a greater threat than the person who … His forward smash is very strong indeed, but it’s also very slow and tough to use. His strengths lie in reading your opponent’s movements, pressuring them and taking advantage of forced mistakes or over-committal. Embrace your character with confidence. His fully charged limit break only lasts a brief time now, meaning that opponents don’t need to constantly fear for their lives as soon as he fills it. Blade Beam itself is slow moving and a little weak, but these are the things you need to learn and implement well. I don't think he's broken in the sense that he's Brawl MK, but some characters can literally do nothing against him and have to outplay the crap out of him to win. So he's not broken in the sense that he's way too overpowered but in the sense that he makes too many characters almost unviable so easily. Chrom has a convincing case for being Ultimate's toughest fighter, but the swordsman is nowhere near as cheap as Smash 4's Cloud. Huge difference between very strong and broken, Brawl MK was literally broken. A character has an overpowering advantage on a specific stage (as the Fox on Temple example above); this is dealt with by banning the stage. Most characters have to do some sort of fishing for set-ups or grabs at around 100% or above to kill while Cloud keeps playing the same game and eventually kills with U-air, D-air, B-air, F-tilt, U-smash etc. At this point in Smash Ultimate’s lifespan, even Sakurai himself is being snarky about the amount of sword-wielding fighters in the roster (“too many swordsmen, are there?”). If you play a character, that's because you believe in his strengths. I don't keep up with results as much as I'd like to, but aren't we still at a point where no one has won a major with solo Cloud? A one-stop shop for all things video games. However, before these fighters can be used, they must first be unlocked. With strong abilities and a simple playstyle, he ranks well on the current Smash Ultimate Tier List.Here’s a guide on how to unlock Cloud in Smash Bros Ultimate. Ultimate's roster of fighters. Ultimate, first playable in Super Smash Bros. for Nintendo 3DS and Wii U as a downloadable fighter. 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SSBU +10 ↺2 Super Smash Bros. This time around, then, he received a righteous smiting with the nerf hammer. I wouldn't say he's broken; he's just overcentralizing. His return was confirmed at the E3 2018 Conference on June 12, 2018. I got nothing against Cloud mains. Ultimate: 10 Tips To Master Cloud, 10 Games To Play If You Love The Final Fantasy 7 Remake On PS4, 10 Nintendo Villains We Want To See As DLC In Super Smash Bros Ultimate. Other shortcomings include his mediocre throws, as they don’t deal a lot of damage, his grab is slow and he doesn’t get much advantage from them. Still, we don’t question these sorts of things. Unpredictable options in his other special moves and the great utility of Climhazzard out of shield also help him. Cloud is great but he's not even having much higher representation at majors than most other top tiers Smash Ultimate Best Characters 2019 [Smash Ultimate Tier List] Super Smash Brothers has quickly become a huge part of gaming culture. Rather cloud smashes ultimate has 24 other unlockable characters including; Ryu, Simon, and sandbag. Considering the amount of characters that he can counterpick, how easy he is to play, and how few characthers that have a consistently good matchup against him, it hurts character diversity. i think his design is pretty poor in a lot of areas(no grab game but all aerials are disjointed and safe on shield....???) Midwest Mayhem Saga just had 3 Clouds in top 4. Climhazzard is a very predictable move, and doesn’t gain Cloud much vertical distance (unless he’s using up his limit break charge). All of his smash moves are either slower or deal less damage. RELATED: 10 Games Square Enix Should Remake After Final Fantasy VII. However, experienced Cloud players know to watch their foes, analyze patterns in their style of play and make informed predictions as to when they’ll make a move that’ll lead right into the path of a limit break Cross Slash. Yes his recovery is easily gimped, but a pro wont let that happen more than half the time. Clear Classic Mode with Samus or any character in her unlock tree, being the 6th character in her unlock tree after Dark Samus. The franchise has been a fan favorite since way back in the golden age of videogames when consoles like N64 and the original Playstation were on top. For those wanting to play as Cloud in Super Smash Bros: Ultimate, we've got everything you need to know. With his range, speed and super strong limit break mechanic, Cloud was utterly dominant in Smash 4. Whether you’re new to the character or you’ve been Smashing as him since his original DLC release in Super Smash Bros For Wii U/3DS, here are our handy tips to help you master Cloud. 1 How to Unlock 2 Attributes 2.1 Strengths 2.2 … Every try to play Pacman or Olimar or Yoshi against Cloud? Is this character busted? Super Smash Bros. But that's just how I see the situation. nah. Cloud is a veteran fighter in Super Smash Bros. Play VS. matches, with Cloud being the 55th character to be unlocked. Huge difference between very strong and broken. As a result, he’s very vulnerable offstage and often can’t afford to chase foes off himself. You indeed, have to embrace them (even if they are very strong, like bayo/cloud level) and find a way to use them to win ; That's what it means, and half the sub is missing this point. He’s a solid fighter at all ranges, actually — especially if you like eventually closing in to beat your opponent in straight-up blow-for-blow fights. SmashBros-Ultimate.com is a fansite and is in no way affiliated with Nintendo or any other mentioned companies. His down smash is easier to pull off, but its launching power was reduced for Ultimate, making it less of an oppressive tool. With this in mind, a potential Cloud convert has to ask themselves: how is the Final Fantasy VII legend different from other swordfighters? Sephiroth would not have happened in the Brawl days even if Cloud got in. Ultimate. ; Vs. Mode Matches: Cloud is the 55th fighter to unlock by playing Vs. Mode Matches. which are all already decent moves in neutral or in advantage states. With his range, speed and super strong limit break mechanic, Cloud was utterly dominant in Smash 4. Either way, Cloud is slowly but surely focusing the game down to the high and top tiers, and I think that's kinda sucky. I can see that being the case for doubles, but singles? Ultimate is nowhere near as balanced as Super Smash Bros. 3DS/Wii U were at launch, where the only real OP character was Diddy Kong and he was swiftly nerfed. NEXT: 5 Things We Loved About The Final Fantasy 7 Remake On PS4 (& 5 Things We Don’t). A new glitch has been discovered with Sephiroth that allows him to basically break every Final Smash attack. A disjointed hitbox allows him to attack more safely, and he also has a projectile unlike most swordfighters. You can’t hold it indefinitely until the most opportune moment any longer, so you’ve got to analyze the situation, watch, and bait a mistake. Ultimate did not fix Smash 4's problems at all, and it shows. Overall, it’s true that Smash Ultimate’s Cloud isn’t the force to be reckoned with that he used to be. Like a lot of them, too, he has a very one-dimensional recovery that is easy to predict and mess with. Cloud’s aerial moves have been changed quite a lot in the transition to Ultimate, but they still give him a lot of utility and damage potential. His forward tilt and dash attack are also surprisingly good in this area, as is his back aerial off stage. Ultimate StH (2013) +9 ↺1 Sonic the Hedgehog (2013) SM3DW+BF +7 ↺1 Super Mario 3D World + Bowser's Fury We’ve already touched on the fact that Cloud isn’t really intended as a combo-racking character. As we all know, Cloud Strife is the often-surly hero of Final Fantasy VII. He’s mostly famous for two things: his supremely anime hairstyle and his absurdly huge sword; which his super skinny arms couldn’t possibly hope to hold, let alone swing with the force required to take out anything more than a gnat. However, he has a degree of versatility in terms of his speed and limit break gauge that some of his fellows don’t, trading the raw power of a character like Ike for maneuverability and evasiveness. Ultimate fighter reveal (other than what will the Kirby version look like) is … that last sentence is not entirely true. Down Smash: 13.5 % (18.4 %) Striking in the front and back, Cloud will thrust his sword in quick succession. His Dair allows him to land pretty safe since it lasts forever and his Uair can juggle you better than a clown. Cloud is great but he's not even having much higher representation at majors than most other top tiers. Not the best character in the game, but he nullifies character diversity since he has too many free matchups against high/mid tiers that basically make solo maining them unviable. The character names used twice in the Sound Test due to having gender-specified announcements, mainly in the French, Spanish, German and Italian versions (except R… For Super Smash Bros. He's fun, easy, and strong. It’ll take place on the Midgar stage, and Cloud will always go for the materia item when it … Why have a character with this strong of a spread and being easy enough to pocket? For other uses, see Cloud Strife. See How to Unlock All Characters in Smash Bros. So is like the entire top tier and half the cast in some ways. Still, don’t underestimate this more ‘honest’ rendition of the character, as he still packs a real punch. Cloud mostly lacks this, making chains beyond simple things like up tilt combos (with an up air thrown in) very difficult. Generally, broken elements in the Super Smash Bros.series come in two forms: 1. His range, power, and speed are offset by some large holes in his game, most notably his poor recovery. Cloud is a heavy fighter and comes with a unique set of attack moves. Weaknesses. Broken Base / Super Smash Bros. ... although debates remain on whether it should stay for the inevitable roster cuts coming to Smash games after Ultimate. This franchise has destroyed the moniker used to distinguish first-parties from third-parties, and now it seems any guest can be upgraded should the developers mandate it, regardless of validity. For scoring (practical) KOs as Cloud, limit break specials near the ledge will be your best friend. Finishing Touch isn’t a damage dealer (inflicting a mighty 1%), but with its heavy knockback, you can score a truly stylish KO if your opponent is in the right range. Not fun at all. The popularity of Cloud and Ganondorf was just a … The changes in Smash Ultimate give Cloud some new weaknesses, though. No other character besides Mac has something even close to that (besides a charged shot) Those limit moves come out way faster than most kill moves I.e Falcon Punch takes forever in terms of start up and ending lag. Generally, Cloud wants to keep his opponents just within his sword’s reach. Up Smash: 15.6 % (21.8 %) Cloud brings his Bustersword above his head in an arch. While some universal changes were positives for him (such as the jumpsquat changes), overall he’s been toned down in a significant way. If there's any character that seems to get complained about the most, it's Cloud. Special Thanks: collaborators in our Super Smash Bros. Miiverse Project, Souce Gaming, GameFAQs (Luigifan305), GameXplain, ResetEra, SmashBoard (KMDP), SmashPedia and SmashWiki. Quotes re-recorded from for Nintendo 3DS / Wii Uare marked with an asterisk (*). If you're talking in terms of centralizing the game around him, then at least to some degree, he absolutely is. The fight with Cloud in Smash Bros Ultimate is pretty tough as well. To an extent, this was the case with Cloud. Like most of them, he struggles to get opponents off him if they get within his comfortable range. Press question mark to learn the rest of the keyboard shortcuts. So I completely understand playing him. Cloud Strife In Super Smash Bros. 3DS/Wii U. I feel like there's so much wrong with his design that he would kind of need an overhaul to be healthy for all levels of play. Cloud is the 61st fantasy character of smash ultimate. Obviously there are characters have multiple kill moves too, but most of them are also slow like Ganondorf (insert move) or very precise like Marth's tipper. It's easier to play Cloud at an acceptable level than many other characters due to this imo. Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! I created a poll to see just how many people have each opinion. Super Smash Bros. Super Smash Brothers Ultimate Tags cloud , cloud strife , zelda , the legend of zelda , legend of zelda , final fantasy , final fantasy vii , ffvii , aerith , aeris Maybe you’ve even been inspired to train up as Cloud in Super Smash Bros. If there’s one area he does excel in, though, it’s juggling. If you enjoy pulling off long, fancy combos in fighting games, our friend Cloud Strife may not be for you. His aerial attacks and smashes are a little more laggy and such too. Super Smash Bros. Check out details on how to perform the glitch above. The main thing to keep in mind is that he’s a faster, more oppressive force with his limit break active, so take advantage of the status while you have it. In any competitive game, balancing is a delicate art. 2. But since we're talking about Cloud here, I'm going to come out with my unpopular opinion and say that Cloud is bad for the game's health, especially at mid level play. Tweet even highlighted this in his own MU chart. Patches have spoiled the players of this game imo. ". The depth of the roster is complemented by the dizzying variety in attacks, recovery, and special movesets that each character possesses. The important thing is that the recent remake of the much beloved title has thrown the spotlight onto Cloud and his friends yet again. Then you have his Uair and Dair that stay out pretty long. More recent updates have been kind to our grumpy hero, with version 7.0.0 making his smashes more consistent, giving his dash attack more potential to score KOs and his Limit Charge move filling the gauge a lot quicker. In terms of Smash Attacks, Cloud is a bit of a mixed bag. It does get a bit repetitive when so many top players have the character in their arsenal. Classic Mode: Beat Classic Mode 6 times as Samus. With their range and hitbox, his aerial attacks can make it very difficult for opponents to land safely, and larger, slower characters in particular can be juggled into oblivion. As with Bayonetta, he was so powerful in Smash 4 and has fallen off in quite a big way in the Nintendo Switch installment. Ultimate Cloud Guide, we will guide you on how you can play with Cloud in Super Smash Bros. I mean if he didnt have limit Climhazzard then he'd be more balanced, but even then his recovery can kill you. By the same token, a well-aimed limit break Blade Beam at a recovering opponent can score an early KO. RELATED: 10 Games To Play If You Love The Final Fantasy 7 Remake On PS4. What is the general opinion here? Ultimate that gives each fighter different augments to help get through the World of Light adventure mode. Cloud’s sword swipes are powerful and his projectiles give him a good range option. No character should be so easy to pick up and completely shut down as many characters as he does. It involves a bit of setup with the Pokemon Trainer, but the results mean broken Final Smash attacks, halted animations, and a lot less damage for Sephiroth. So, yes. Like the rest of the game’s many (many, many) formidable swordfighters, Cloud’s greatest asset is the range and power that his blade provides. 2. By using our Services or clicking I agree, you agree to our use of cookies. This time around, then, he received a righteous smiting with the nerf hammer. His moves never lost and he could stall infinitely if he wanted. he poops on bad/flawed characters. Honestly...he's not broken. One of the biggest draws to Super Smash Bros. One of the most underrated aspects of a new Super Smash Bros. Cloud will unleash this move where he is facing. 3. Gaming Super Smash Bros Ultimate Spirits are a new feature introduced in Super Smash Bros. Welcome to Smashboards, the world's largest Super Smash Brothers community! Early opinions of Super Smash Bros Ultimate have been largely positive, but a cloud hangs over Nintendo’s flagship fighter as fans and pros alike have criticised the online matchmaking experience. Ultimate is the chance to fight as heroes like Cloud from Final Fantasy 7. Cloud is a returning fighter in Super Smash Bros. Ultimate.His moveset appears to be the same as in the previous title, but his Limit Break … The go-to source for comic book and superhero movie fans. Ultimate on the Nintendo Switch, a GameFAQs message board topic titled "What makes Cloud "bad"? On launch, backlash from players over a ‘broken’ character can cause developers to implement a range of nerfs, only for that very same character to then become weak and said nerfs to be gradually reversed (or other buffs made). Brawl MK was literally broken. Now lasting only fifteen seconds, you’ve got to be more aggressive with it (a problem in itself if poorly timed, as Cloud is all-around faster under its effects which can throw off your already poor recovery), but it can pay dividends. So to respond to that more reliably, you either pick up a top tier secondary or drop your not top tier main. All of Cloud’s special moves are much more potent in this state, (Climhazzard is much more effective as a recovery move, for instance), but only one can be used before the effect disappears. A character has the ability to stall indefinitely with something like the Infinite Dimensional Cape or the Luigi Ladder; this is dealt with by limiting or banning usage of the technique. The thing that makes Cloud so easy to pick up and win is that his best tools to cover many situations are also handy kill moves, in addition to his super early limit break kill moves. Ultimate. 10 Horror Games That Are Scary Without Relying On Gore, Super Smash Bros. It becomes very hard to main characters starting at the upper end of mid tier and going down because of pocket Clouds being a constant thing to deal with. He’s much better than he was on Ultimate’s release. People throw out the word broken much easier in this game, it seems. Ultimate. He's the Old Sagat of Smash4. It depends on your definition of broken. In this Super Smash Bros. Speaking of charging the limit gauge, if you really want to become a good Cloud player, you’ve got to know exactly how the limit break status works. You are currently viewing our boards as a visitor. And Cloud is super easy to pick up. What I mean is that he has FOUR options when his limit is charged. I hate the way people tend to use the term "broken" and would never have used that for Cloud or any other character in Smash Bros. As for how I find him in Ultimate, I like him, he might be my favourite to play with, I do think he's a little worse than Smash 4 but still great fun. DISCLAIMER: The purpose of this video was to show silly/good/interesting mechanics. Super smash ultimate have a fantasy world and scary land (two adventurous modes )of the game. Just too uniquely stronger than the other characters. Cloud was one of the most powerful characters in Smash 4 and, as one might imagine, he's been brought down a few notches for Ultimate. Ultimate boasts the largest roster the Nintendo franchise has ever seen, with a total of 74 (76 if you count Pokemon Trainer's entire team) fighters to choose from. As a Cloud main, yes, Cloud is broken. I main Roy and i second Cloud along with Marth, and i find them broken in many ways, but like not actual op brawl MK broken, but very strong in some of the aspects of their kit. His moves never lost and he could stall infinitely if he wanted. SSB4U +2 Super Smash Bros. (Wii U) UMvC3 +1 ↺1 Ultimate Marvel vs Capcom 3; Brawlhalla +2 SCD +1 ↺1 Sonic CD (2011) SSBC +2 Super Smash Bros.
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